007 First Light All Collectible Locations

This guide will show you where to find every collectible in 007 First Light.

This guide will show you the location of all collectibles in 007 First Light.

  • 36 Cards - Casino Royale Trophy 23 Intel (MI6 Files) - For Your Eyes Only Trophy

  • 14 Mementos - Recovered Assets Trophy

  • 10 Postcards - The World is Not Enough Trophy

  • 9 Legacy Items - A Legacy of Spycraft Trophy

No collectible is missable. You can use the Chapter/Checkpoint select to go back to the exact location where you missed a collectible, grab it, and return to the main menu. This will still count toward your overall progress.

Chapter 1: Against the Odds

Card #1: 7 of Acorns

Checkpoint: 04 Deployment Camp

Objective: Move the BT-65

After the short scene with the car crash, look to the right and you will see it.

Legacy Item #1: Cruciform Key

Checkpoint: 06 Central Camp

Objective: Save the captives / Search containers B4 and G9

After descending into the enemy base, enter the F8 container and you will find this Legacy Item inside.

Postcard #1: Iceland Postcard

Checkpoint: 06 Central Camp

Objective: Save the captives / Search containers B4 and G9

From the previous collectible, exit the container and enter container B2, defeat the enemy inside and grab the Postcard on top of the table.

Memento #1: Satellite Part

Checkpoint: 06 Central Camp

Objective: Save the captives / Free the captives in container G9

Exit the container, climb the boxes next to container F8, go up the stairs and use the Rappel, then jump to the top of the container and enter through the opening in the roof, the Memento will be on top of the table.

Chapter 2: In His Majesty’s Secret Service

No collectibles in this chapter.

Chapter 3: The Needle’s Eye

Postcard #2: Malta Postcard

Checkpoint: 01 Basic training

Objective: Follow Greenway

After the scene where you arrive at the training ground, it will be on top of the table.

Chapter 4: The Heart of the Matter

Intel #1: Workshop Notice (Selina Tan)

Checkpoint: 04 Q-Lab

Objective: Meet and greet

Upon entering the Q-LAB, head to the right side all the way to the back to find this on top of the table.

Intel #2: Recruit Stats (00 Recruits)

Checkpoint: 04 Q-Lab

Objective: Meet and greet

After the brief cutscene where you talk to Q, turn around and interact with the computer.

Chapter 5: A New Home

Intel #3: Family Photo (Lennox Monroe)

Checkpoint: 01 Home

Objective: Make yourself at home

Upon arriving at the new house, head straight and you will see this on top of a cabinet.

Intel #4: Dress Box (Cressida Bright)

Checkpoint: 01 Home

Objective: See what Cressida wants

From the previous collectible, exit through the door on the right into the hallway, then enter the room on the right and interact with the box on the bed.

Card #2: Under of Acorns

Checkpoint: 02 Advanced Training

Objective: Enter the training grounds

At the start of the training area, head straight and interact with the switch to open the gate, now instead of going forward, go back to the area where you started, go up the stairs and grab this card.

Card #3: 7 of Roses

Checkpoint: 10 Search the compound

Objective: Steal the flag

After arriving at the camp, head to the left and you will see an enemy, defeat him and grab the key he is carrying, next to the stairs where you can go down you will see a blue door that you can break, go through it and head straight, on the right side there will be a small room with 3 enemies, defeat them and grab the card on top of the pallets.

Chapter 6: A Night Out

Memento #2: Cocktail Napkin

Checkpoint: 05 Get upstairs

Objective: Get to the upstairs lounge

Head to the bar, use the Dartphone on the bartender and grab this on top of the counter.

Card #4: Ober of Bells

Checkpoint: 05 Get upstairs

Objective: Get to the upstairs lounge

From the previous collectible, head to the right side of the stage and climb to the upper area, once up there follow the only path and before jumping to the balcony, you can see this card on the ground.

Chapter 7: A Matter of Considerable Delicacy

Legacy item #2: Dagger Shoes

Checkpoint: 03 Field Equipment

Objective: Go to gadget testing
After the cutscene with Q, interact with the shoes.

Intel #5: Arrowhead Report (Arrowhead)

Checkpoint: 07 Operations

Objective: Go to Moneypenny’s pod

After taking the elevator, head to the back of it and you will find this on top of a table.

Intel #6: 009 Profile (009)

Checkpoint: 08 Master Manipulator

Objective: Get briefing from Moneypenny

Before talking to Moneypenny, grab the file on the table.

Chapter 8: All the Time in the World

Card #5: Ace of Acorns

Checkpoint: 02 In Position

Objective: Investigate the blond man

After parking your car, go up the stairs in front of you and head to the left, go down the stairs and grab this on the railing.

Memento #3: Pillow Mint

Checkpoint: 03 The game is on

Objective: Search the hotel

After a brief cutscene, head to the left and use your Dartphone on the man near the stairs to obtain the Staff Key, then walk a little further and enter the room on the left side of the same hallway, inside you will find this memento.

Legacy Item #3: Chess Biography

Checkpoint: 03 The game is on

Objective: Search the hotel

From the checkpoint where you enter the large room filled with guests, head down the stairs on the left. Once at the bottom, turn right and walk all the way to the end of the hallway, passing by an elderly woman you can eavesdrop on. At the end of the corridor you will find a seating area with two men having a conversation, and the book will be sitting on the small table nearby.

Card #6: Ober of Shields

Checkpoint: 03 The game is on

Objective: Search the hotel

From the previous collectible, head back to the hallway you came from, the same one with the elderly woman you can eavesdrop on, follow the hallway all the way to the end and turn into the room on the left with several tables, the Card will be on the table on the left side.

Memento #4: Championship Badge

Checkpoint: 03 The game is on

Objective: Search the hotel

From the previous collectible, exit through the door you came in from and head to the left, then go through the door on the right and behind the large screen, turn left and you will see this collectible.

Card #7: 6 of Roses

Checkpoint: 03 The game is on

Objective: Search the hotel

Head downstairs to the reception area. Go through the white door directly behind the reception desk, then make your way to the Manager's Office located in the back right corner of the restricted area. Once inside the Manager's Office, find the safe under the desk and enter the code 1952 to open it. The collectible is inside the safe.

Postcard #3: Slovakia Postcard

Checkpoint: 07 Accessing Room 206

Objective: Access room 206

Upon reaching the hallway in front of room 206, you will notice a maid pacing back and forth in front of room 205. After listening to her conversation, you can either distract her by turning on the nearby vacuum cleaner or using a dart on her to steal the room 205 keycard. Once inside room 205, the collectible will be on the nightstand next to the bed.

Card #8: 6 of Acorns

Checkpoint: 08 Delivery Area

Objective: Pursue the blond man

After the cutscene where you see the chef going down to the basement, go back through the window you came from and follow the hallway to the end, turn left and you will see this card on top of a small table.

Card #9: 7 of Bells

Checkpoint: 10 The vanishing

Objective: Pursue the blond man

After solving the dining room puzzle with the Lion, Snake and Goat sequence, you will enter a dark cellar. After vaulting over the first table, turn left into the room with prison bars and you will find it on top of a crate, just before squeezing through the gap

Chapter 9: Out of the Ashes

Important: When you reach the gadget table in Q-Lab during the story objective, make sure to equip the new Laser Strap gadget, as it will be needed for a collectible in the next chapter.

Intel #6: Facial Composite (Niko and Tero Murto)

Checkpoint: 05 Talk to Moneypenny

Objective: Talk to Moneypenny

After taking the elevator, head to the back of it and on the left side you will find this collectible inside a cabinet.

Chapter 10: The Past Never Dies

Card #10: 6 of Bells

Checkpoint: 02 Arriving at Aleph

Objective: Follow Greenway

After entering the large ship, head to the left and go into the bathroom to grab the collectible.

Card #11: 9 of Acorns

Checkpoint: 03 Black Market

Objective: Obtain auction fee

As soon as you receive this objective, head downstairs to the market and turn right until you reach an area where you can eavesdrop on two guards. The card is sitting inside the fish tank near them. To get it, you will need to destroy the fish tank using the Laser gadget on your Q-Watch.

Postcard #4: Mauritania Postcard

Checkpoint: 03 Black Market

Objective: Obtain auction fee

From where you entered the market, head to the left until you spot a large red anchor stuck in the ground. You will notice a fenced area secured with a padlock. Shoot the padlock using the Laser gadget to open it, then go inside and you will find the collectible on the table.

Card #12: Ober of Acorns

Checkpoint: 03 Black Market

Objective: Obtain auction fee

From the previous collectible, turn around and head to the left, turn left again and behind a truck you will find a cabinet, open it with the Laser gadget and grab the card.

Intel #7: Delivery Box (Bawma)

Checkpoint: 03 Black Market

Objective: Obtain auction fee

From the previous collectible, turn around and go through the door on the left, continue a little further into the open area and interact with the box to obtain this intel.

Card #13: Ace of Roses

Checkpoint: 03 Black Market

Objective: Obtain auction fee

Head back to the ramp where you first entered the market, then go straight through the market and enter the tunnel to reach the Fight Club. Once on the upper floor of the Fight Club, take the exit to the left of the bar to reach a rooftop area with training equipment. In the small corner room up there, you will find the collectible on top of a box.

Legacy Item #4: ATAC Device

Checkpoint: 03 Black Market

Objective: Obtain the auction fee (reach antenna in the crypto wallet)

In one of the stalls across from the shooting range at the back of the market, eavesdrop on a guy talking on the phone about a crypto wallet to start the Crypto Wallet objective. You will then need to make your way to a signal tower marked as an objective worth $50k. Just below the signal tower, drop down the ledges to a large metal beam, follow it all the way to the end and you will find this collectible on top of a crate.

Memento #5: Pirate Grillz

Checkpoint: 03 Black Market

Objective: Speak to Barkhad Ali / Pay auction fee

After obtaining $100,000 for story progress, go back to the start of the market and talk to the merchant to obtain this.

Card #14: Banner of Shields

Checkpoint: 07 Find 009

Objective: Find 009

In the area where you have to disarm the tripwire, it will be on top of a small table.

Intel #8: Photo of Greenway (John Greenway)

Checkpoint: 08 Examine the crime scene

Objective: Examine the crime scene

In the room with some photos on the wall, it will be on the left side of the room.

Memento #6: Crocodile Tooth

Checkpoint: 09 Leaving Aleph

Objective: Enter Land Rover

On one of the tables behind the Land Rover.

Card #15: 6 of Shields

Checkpoint: 10 Find a way inside the shipwreck

Objective: Follow the clues

After rappelling down and sneaking along the edge of the area, the card will be on top of the barrel.

Chapter 11: Uninvited

Intel #9: Bond Family Photo (James Bond)

Checkpoint: 02 Back home

Objective: Go to Bond’s room

Once you enter Bond's room, you will find the collectible on the nightstand to the right of the bed.

Card #16: 8 of Acorns

Checkpoint: 04 Gala Entrance

Objective: Enter the Webb gala

In the first hall of the Gala, head to the back right corner, to the right of the reception desk, and you will find it on a stone bench.

Legacy Item #5: Concert Poster

Checkpoint: 05 Get upstairs

Objective: Find the assassin

After using the invitation to enter the Gala room, head to the back left corner and go into the Cafe. Inside, you will find this collectible in the back right corner on one of the tables.

Intel #10: Webb Industries Press Pack (Webb Industries)

Checkpoint: 05 Get upstairs

Objective: Find the assassin

From the previous collectible, exit the Cafe back into the hallway. Head to the other end of the hallway and enter the press room on the right, which has a large screen and cameras. There will be a guarded section on the left side. You can distract the guard by interacting with the fusebox in the right corner of the room. The collectible will be right next to where the guard was standing.

Memento #7: Anniversary Pin

Checkpoint: 05 Get upstairs

Objective: Find the assassin

From the previous collectible, exit the press room and immediately turn to your right. At the end of the corridor you will find a restricted area with a single guard, located right next to the press room. Use a gadget such as the Dartphone or Laser to distract the guard and quickly slip past him into the Cloakroom. Turn right, squeeze through the gap and you will find this collectible on the shelf.

Card #17: Ober of Roses

Checkpoint: 05 Get upstairs

Objective: Find the assassin

Right next to the previous collectible, you will find a door you can kick down leading to a hallway in the back. From there, head upstairs to a room with enemies inside. Take them out first, then look for the card in the middle of the room sitting on top of a white box. 

Intel #11: Security Notice (Stephen Bright)

Checkpoint: 06 Security Office

Objective: Get into the CCTV room

After entering the security room, go through the door at the front right of the area and you will find the collectible on the table.

Postcard #5: Kensington Postcard

Checkpoint: 06 Security Office

Objective: Use the CCTV system

As soon as you enter the CCTV room, you will find the collectible on a table to your left.

Memento #8: Tero Murto Locket

Checkpoint: 07 Basement

Objective: Confront Sir Nicholas Webb

After the Murto boss fight, leave the boss arena and in the next corridor enter the first room on the right labeled Room 4 Restoration. Open the metal box inside to obtain the Restoration Room Keycard, then use it to unlock Room 3 Restoration directly across the hall. Inside you will find the collectible on the table to the right.

Card #18: King of Shields

Checkpoint: 09 Storage room

Objective: Escape with Isola (Check the doors)

After being freed from the chair, turn around and you will find the collectible on top of the table.

Card #19: 8 of Roses

Checkpoint: 09 Storage room

Objective: Reach the adjacent balcony

After jumping across the light rig to the other balcony, head to the right and you will find the collectible on a table.

Card #20: 9 of Shields

Checkpoint: 10 The courtyard

Objective: Escape the courtyard

After dropping into the courtyard filled with enemies, make your way down to the ground floor and head to the dining hall located in the back right corner of the area. Once inside the dining hall, use the code 3256 on the door and grab the card on top of some boxes inside the room.

Chapter 12: Knightfall

Postcard #6: City of London Postcard

Checkpoint: 02 Executive 1st Floor

Objective: Get to the stairs

After Greenway boosts you up to the statue, jump to the next balcony and follow it to the left, then jump over the railing. Shimmy across the ledge and climb through the window. The collectible will be on the counter to your left.

Intel #12: Wooden Spoon (Roger Finch)

Checkpoint: 02 Executive 1st Floor

Objective: Get to the stairs

From the previous collectible, head downstairs and enter the bathroom. Kick down the stall on the left and pick up the office key. Head back out toward the main objective and the locked door will now be open. Go through it and enter the office labeled R. Finch on the left. The collectible will be on a stand to the right.

Card #21: Banner of Roses

Checkpoint: 02 Executive 1st Floor

Objective: Reach the Perch / Find a way inside

After going through the next door with Greenway one floor up, you will find yourself in a hallway. At the end of the hallway on the right, enter the Maintenance room. Use the Laser Strap to open the vent on the ceiling, climb into it and you will find the collectible on the ground inside.

Card #22: Banner of Bells

Checkpoint: 02 Executive 1st Floor

Objective: Reach the east wing

After talking to Greenway at the railing in front of the two waterfalls, climb over the railing and use the ledge between the waterfalls to shimmy across to the other side. Once you climb up, immediately turn left and hack the door sensor inside the locked room, then wait for Greenway to open the door from the other side. The card will be on the billiard table.

Memento #9: Office Toy

Checkpoint: 02 Executive 1st Floor

Objective: Bypass the sensors

Once you reach the hallway with the sensors, head down the right hallway and move the furniture out of the way with Greenway. Go through the vent and take the first exit on the left to enter an office. The collectible will be on the counter in the top right corner of the room.

Intel #13: Employment Contract (Isola Vale)

Checkpoint: 02 Executive 1st Floor

Objective: Bypass the sensors

From the previous collectible, go back into the vent and take the other exit into another office. The collectible will be on the left side of the desk.

Card #23: 7 of Shields

Checkpoint: 02 Executive 1st Floor

Objective: Get to the Penthouse

After going up to the next floor with Greenway on Level 3, near the end of the hallway on the left enter the office labeled Bohr. Turn left and hack the door of the office labeled Einstein, then go inside and you will find the collectible on the desk.

Card #24: King of Acorns

Checkpoint: 02 Executive 1st Floor

Objective: Get to the Penthouse

After obtaining the Security Access Key, head back to where you found the previous collectible near Einstein's office. Instead of going inside, backtrack toward the start of the hallway where you first entered Level 3. You can now use the Security Access Key to open the side doors leading to the balcony. The card will be sitting on the table out there.

Legacy Item #6: Blades Club Badge

Checkpoint: 03 The Penthouse

Objective: Locate and open the safe

As soon as you enter the penthouse, turn right and you will find this on the bar table.

Intel #14: Psych Profile (Damien Webb)

Checkpoint: 03 The Penthouse

Objective: Locate and open the safe

From the previous collectible, continue forward along the same hallway and you will find this in a cabinet on the right.

Card #25: Under of Shields

Checkpoint: 09 Cargo floor

Objective: Locate the helicopter

Once you reach the stairs leading to the flight deck, head down instead and you will find the collectible on top of a crate.

Chapter 13: Going Old School

Intel #15: Driving Gloves (Q)

Checkpoint: 04 In the zone

Objective: Collect field equipment

Once you meet up with Q, you will find the collectible on a desk to your right.

Chapter 14: Time to Die

Card #26: Banner of Acorns

Checkpoint: 03 A Package from Q

Objective: Open package from Q

Once inside the villa, go up the stairs and head down the hallway on the right into the bathroom. The collectible will be sitting on the sink counter.

Card #27: 8 of Shields

Checkpoint: 05 The three targets

Objective: Plant Q-Traks

After visiting the reception, follow the signs until you reach the Tranquility platform next to the Ocean View Bar. The collectible will be on top of a lantern near the edge.

Card #28: 9 of Roses

Checkpoint: 05 The three targets

Objective: Plant Q-Traks

From the previous collectible, go down the stairs into the Tranquility Cave and toward the end you will spot someone on the phone. Eavesdrop on his conversation, then use the Dartphone on him to pickpocket the Storage Key. Use it to unlock the nearby door, go inside and the collectible will be on the shelf to the left.

Card #29: Under of Bells

Checkpoint: 05 The three targets

Objective: Reach Ramon Hernandez

Once you get inside the Hung Villa, go upstairs where you will speak with Ramon Hernandez as part of the main objective. Then head into the bathroom and you will find the collectible on the sink counter. 

Legacy Item #7: Tarot Deck

Checkpoint: 05 The three targets

Objective: Reach Ramon Hernandez

After talking with Ramon, head into the bedroom and you will find the collectible on the nightstand to the left of the bed.

Card #30: King of Roses

Checkpoint: 05 The three targets

Objective: Plant Q-Traks

Follow the signs to the Lotus Bar and you will find this on the counter at the back. 

Intel #16: Keynote Presentation (Theresa Lorca)

Checkpoint: 05 The three targets

Objective: Reach Theresa Lorca

After the cutscene where you speak with Theresa Lorca as part of the main objective, the collectible will be on the ground right at your feet, in front of the pool.

Postcard #7: Vietnam Postcard

Checkpoint: 05 The three targets

Objective: Approach Ellis White

Once you reach the Ocean View Bar where you speak with Ellis White as part of the main objective, the collectible will be on one of the tables on the right side of the bar. 

Memento #10: Diving Watch

Checkpoint: 07 Suit up

Objective: Join the party

After the QTE where you tie your bowtie, turn around and you will find the collectible on the nightstand to the right of the bed

Intel #17: Caliban Profile (Caliban)

Checkpoint: 07 Suit up

Objective: Join the party

Still in the same room. From the previous collectible, turn around and go through the left hallway. The collectible will be on the counter as you enter the living room.

Intel #18: Gun Case (Riptide)

Checkpoint: 15 Tracking Damien

Objective: Pursue Damien

After being freed from the handcuffs, the collectible will be on a wooden coil to your right.

Chapter 15: Man of the Hour

Memento #11: Niko Murto Locket

Checkpoint: 02 Stand down

Objective: Talk to Moneypenny

In the room where you start the objective, head slightly to your left and down the short stairs to the second lowest level where you can talk to Basil. The collectible will be on a desk there.

Legacy Item #8: Trilby Hat

Checkpoint: 04 The betrayal

Objective: Steal field equipment

Once inside the Q Lab, head to the Q-07 Wearables section near the elevator. The collectible will be inside one of the changing rooms.

Postcard #8: Q-Lab Postcard

Checkpoint: 04 The betrayal

Objective: Steal field equipment

Head into the Q-01 Gym section and climb up the lockers. Jump across to the ledge and enter the hallway. The collectible will be at the end of the hallway on a table. 

Intel #19: Q’s Photo (Rhys Beckett)

Checkpoint: 04 The betrayal

Objective: Steal field equipment

Enter Q-03 Stress Testing by using a gadget on the fire extinguisher above the door scanner, such as the Laser Strap. Once inside, open the locked cabinet using the code 4397.

Chapter 16: Wave of the Future

Card #31: Under of Roses

Checkpoint: 03 The gantries

Objective: Reach the gate house

After getting past the first group of enemies and entering the building, you will find this at the end of the hallway.

Card #32: Ace of Bells

Checkpoint: 04 The gate house

Objective: Access the cable car

After reaching the cable car, head up the stairs on the right side and once you get to the top, turn around. The collectible will be sitting on one of the couches on the left.

Memento #12: Snow Globe

Checkpoint: 04 The gate house

Objective: Access the cable car

From the previous collectible, turn back around and make your way to the reception desk in the middle of the area. The collectible will be on the desk.

Legacy Item #9: Jaws Design Specs

Checkpoint: 08 Robotics Department

Objective: Locate the Command Centre

After the elevator ride you will enter the Robotics area. From the entrance, head to the left end of the room and in the corner you will find this collectible on top of a crate.

Card #33: 9 of Bells

Checkpoint: 08 Robotics Department

Objective: Get into Utility

From the previous collectible, head to the right and you will find it on top of one of the crates next to a robot.

Intel #20: M Profile (M)

Checkpoint: 12 Operations Department

Objective: Upgrade ID bracelet in the Security Office

Once inside the Security Office where you upgrade your ID bracelet as part of the main objective, the collectible will be on the desk.

Intel #21: Webb’s Manuscript (Sir Nicholas Webb)

Checkpoint: 12 Operations Department

Objective: Access the Command Centre

The collectible will be on the chair on the rock, right next to the cat statue you need to turn to progress

Postcard #9: Antarctica Postcard

Checkpoint: 16 Safety off

Objective: Reach HYPERION

As part of the story you will need to cross a metal beam. The collectible will be straight ahead on a trolley by the window.

Memento #13: Robot Keychain

Checkpoint: 19 Silo entrance

Objective: Reach HYPERION

After dropping out of the vent into the office, the collectible will be on a podium behind you.

Chapter 17: For England

Card #34: King of Bells

Checkpoint: 03 Null Space

Objective: Reach the red phone

After speaking with the wounded woman, go through the door into the next area. Enter the room straight ahead and the collectible will be on the table.

Postcard #10: MI6 Postcard

Checkpoint: 06 Backstairs

Objective: Pick up the earpiece / Locate Moneypenny

After answering the red phone and picking up the earpiece from the defeated enemy, go through the next door and squeeze past the shelves. As soon as you get through, look down and you will find the collectible on the ground.

Card #35: Ace of Shields

Checkpoint: 08 Moneypenny’s pod

Objective: Locate Moneypenny

Once you reach the area where Moneypenny's office is, kick down the door to the office on the left and you will find the card on the table.

Intel #22: Wallet (Eve Moneypenny)

Checkpoint: 10 Utility tunnels I

Objective: Get to THEIA

Shortly after defeating the two snipers, you will enter a service tunnel where you need to use a wall panel to turn off the fan. Go through the fan and the collectible will be straight ahead on the ledge, just before climbing down the ladder.

Card #36: 8 of Bells

Checkpoint: 12 THEIA

Objective: Get to THEIA

After dropping through the elevator and defeating the 3 enemies, you will find the collectible on the desk to the right.

Memento #14: Dashboard Toy

Checkpoint: 14 Q Lab showdown

Objective: Find Valhalla keys

Once you reach the Q-Lab, head to the Q-07 Wearables section where the main objective is located and you will find the collectible on the small coffee table.

Video Guide

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Mina The Hollower All Collectible Locations