007 First Light All Collectible Locations
This guide will show you where to find every collectible in 007 First Light.
This guide will show you the location of all collectibles in 007 First Light.
36 Cards - Casino Royale Trophy 23 Intel (MI6 Files) - For Your Eyes Only Trophy
14 Mementos - Recovered Assets Trophy
10 Postcards - The World is Not Enough Trophy
9 Legacy Items - A Legacy of Spycraft Trophy
No collectible is missable. You can use the Chapter/Checkpoint select to go back to the exact location where you missed a collectible, grab it, and return to the main menu. This will still count toward your overall progress.
Chapter 1: Against the Odds
Card #1: 7 of Acorns
Checkpoint: 04 Deployment Camp
Objective: Move the BT-65
After the short scene with the car crash, look to the right and you will see it.
Legacy Item #1: Cruciform Key
Checkpoint: 06 Central Camp
Objective: Save the captives / Search containers B4 and G9
After descending into the enemy base, enter the F8 container and you will find this Legacy Item inside.
Postcard #1: Iceland Postcard
Checkpoint: 06 Central Camp
Objective: Save the captives / Search containers B4 and G9
From the previous collectible, exit the container and enter container B2, defeat the enemy inside and grab the Postcard on top of the table.
Memento #1: Satellite Part
Checkpoint: 06 Central Camp
Objective: Save the captives / Free the captives in container G9
Exit the container, climb the boxes next to container F8, go up the stairs and use the Rappel, then jump to the top of the container and enter through the opening in the roof, the Memento will be on top of the table.
Chapter 2: In His Majesty’s Secret Service
No collectibles in this chapter.
Chapter 3: The Needle’s Eye
Postcard #2: Malta Postcard
Checkpoint: 01 Basic training
Objective: Follow Greenway
After the scene where you arrive at the training ground, it will be on top of the table.
Chapter 4: The Heart of the Matter
Intel #1: Workshop Notice (Selina Tan)
Checkpoint: 04 Q-Lab
Objective: Meet and greet
Upon entering the Q-LAB, head to the right side all the way to the back to find this on top of the table.
Intel #2: Recruit Stats (00 Recruits)
Checkpoint: 04 Q-Lab
Objective: Meet and greet
After the brief cutscene where you talk to Q, turn around and interact with the computer.
Chapter 5: A New Home
Intel #3: Family Photo (Lennox Monroe)
Checkpoint: 01 Home
Objective: Make yourself at home
Upon arriving at the new house, head straight and you will see this on top of a cabinet.
Intel #4: Dress Box (Cressida Bright)
Checkpoint: 01 Home
Objective: See what Cressida wants
From the previous collectible, exit through the door on the right into the hallway, then enter the room on the right and interact with the box on the bed.
Card #2: Under of Acorns
Checkpoint: 02 Advanced Training
Objective: Enter the training grounds
At the start of the training area, head straight and interact with the switch to open the gate, now instead of going forward, go back to the area where you started, go up the stairs and grab this card.
Card #3: 7 of Roses
Checkpoint: 10 Search the compound
Objective: Steal the flag
After arriving at the camp, head to the left and you will see an enemy, defeat him and grab the key he is carrying, next to the stairs where you can go down you will see a blue door that you can break, go through it and head straight, on the right side there will be a small room with 3 enemies, defeat them and grab the card on top of the pallets.
Chapter 6: A Night Out
Memento #2: Cocktail Napkin
Checkpoint: 05 Get upstairs
Objective: Get to the upstairs lounge
Head to the bar, use the Dartphone on the bartender and grab this on top of the counter.
Card #4: Ober of Bells
Checkpoint: 05 Get upstairs
Objective: Get to the upstairs lounge
From the previous collectible, head to the right side of the stage and climb to the upper area, once up there follow the only path and before jumping to the balcony, you can see this card on the ground.
Chapter 7: A Matter of Considerable Delicacy
Legacy item #2: Dagger Shoes
Checkpoint: 03 Field Equipment
Objective: Go to gadget testing
After the cutscene with Q, interact with the shoes.
Intel #5: Arrowhead Report (Arrowhead)
Checkpoint: 07 Operations
Objective: Go to Moneypenny’s pod
After taking the elevator, head to the back of it and you will find this on top of a table.
Intel #6: 009 Profile (009)
Checkpoint: 08 Master Manipulator
Objective: Get briefing from Moneypenny
Before talking to Moneypenny, grab the file on the table.
Chapter 8: All the Time in the World
Card #5: Ace of Acorns
Checkpoint: 02 In Position
Objective: Investigate the blond man
After parking your car, go up the stairs in front of you and head to the left, go down the stairs and grab this on the railing.
Memento #3: Pillow Mint
Checkpoint: 03 The game is on
Objective: Search the hotel
After a brief cutscene, head to the left and use your Dartphone on the man near the stairs to obtain the Staff Key, then walk a little further and enter the room on the left side of the same hallway, inside you will find this memento.
Legacy Item #3: Chess Biography
Checkpoint: 03 The game is on
Objective: Search the hotel
From the checkpoint where you enter the large room filled with guests, head down the stairs on the left. Once at the bottom, turn right and walk all the way to the end of the hallway, passing by an elderly woman you can eavesdrop on. At the end of the corridor you will find a seating area with two men having a conversation, and the book will be sitting on the small table nearby.
Card #6: Ober of Shields
Checkpoint: 03 The game is on
Objective: Search the hotel
From the previous collectible, head back to the hallway you came from, the same one with the elderly woman you can eavesdrop on, follow the hallway all the way to the end and turn into the room on the left with several tables, the Card will be on the table on the left side.
Memento #4: Championship Badge
Checkpoint: 03 The game is on
Objective: Search the hotel
From the previous collectible, exit through the door you came in from and head to the left, then go through the door on the right and behind the large screen, turn left and you will see this collectible.
Card #7: 6 of Roses
Checkpoint: 03 The game is on
Objective: Search the hotel
Head downstairs to the reception area. Go through the white door directly behind the reception desk, then make your way to the Manager's Office located in the back right corner of the restricted area. Once inside the Manager's Office, find the safe under the desk and enter the code 1952 to open it. The collectible is inside the safe.
Postcard #3: Slovakia Postcard
Checkpoint: 07 Accessing Room 206
Objective: Access room 206
Upon reaching the hallway in front of room 206, you will notice a maid pacing back and forth in front of room 205. After listening to her conversation, you can either distract her by turning on the nearby vacuum cleaner or using a dart on her to steal the room 205 keycard. Once inside room 205, the collectible will be on the nightstand next to the bed.
Card #8: 6 of Acorns
Checkpoint: 08 Delivery Area
Objective: Pursue the blond man
After the cutscene where you see the chef going down to the basement, go back through the window you came from and follow the hallway to the end, turn left and you will see this card on top of a small table.
Card #9: 7 of Bells
Checkpoint: 10 The vanishing
Objective: Pursue the blond man
After solving the dining room puzzle with the Lion, Snake and Goat sequence, you will enter a dark cellar. After vaulting over the first table, turn left into the room with prison bars and you will find it on top of a crate, just before squeezing through the gap
Chapter 9: Out of the Ashes
Important: When you reach the gadget table in Q-Lab during the story objective, make sure to equip the new Laser Strap gadget, as it will be needed for a collectible in the next chapter.
Intel #6: Facial Composite (Niko and Tero Murto)
Checkpoint: 05 Talk to Moneypenny
Objective: Talk to Moneypenny
After taking the elevator, head to the back of it and on the left side you will find this collectible inside a cabinet.
Chapter 10: The Past Never Dies
Card #10: 6 of Bells
Checkpoint: 02 Arriving at Aleph
Objective: Follow Greenway
After entering the large ship, head to the left and go into the bathroom to grab the collectible.
Card #11: 9 of Acorns
Checkpoint: 03 Black Market
Objective: Obtain auction fee
As soon as you receive this objective, head downstairs to the market and turn right until you reach an area where you can eavesdrop on two guards. The card is sitting inside the fish tank near them. To get it, you will need to destroy the fish tank using the Laser gadget on your Q-Watch.
Postcard #4: Mauritania Postcard
Checkpoint: 03 Black Market
Objective: Obtain auction fee
From where you entered the market, head to the left until you spot a large red anchor stuck in the ground. You will notice a fenced area secured with a padlock. Shoot the padlock using the Laser gadget to open it, then go inside and you will find the collectible on the table.
Card #12: Ober of Acorns
Checkpoint: 03 Black Market
Objective: Obtain auction fee
From the previous collectible, turn around and head to the left, turn left again and behind a truck you will find a cabinet, open it with the Laser gadget and grab the card.
Intel #7: Delivery Box (Bawma)
Checkpoint: 03 Black Market
Objective: Obtain auction fee
From the previous collectible, turn around and go through the door on the left, continue a little further into the open area and interact with the box to obtain this intel.
Card #13: Ace of Roses
Checkpoint: 03 Black Market
Objective: Obtain auction fee
Head back to the ramp where you first entered the market, then go straight through the market and enter the tunnel to reach the Fight Club. Once on the upper floor of the Fight Club, take the exit to the left of the bar to reach a rooftop area with training equipment. In the small corner room up there, you will find the collectible on top of a box.
Legacy Item #4: ATAC Device
Checkpoint: 03 Black Market
Objective: Obtain the auction fee (reach antenna in the crypto wallet)
In one of the stalls across from the shooting range at the back of the market, eavesdrop on a guy talking on the phone about a crypto wallet to start the Crypto Wallet objective. You will then need to make your way to a signal tower marked as an objective worth $50k. Just below the signal tower, drop down the ledges to a large metal beam, follow it all the way to the end and you will find this collectible on top of a crate.
Memento #5: Pirate Grillz
Checkpoint: 03 Black Market
Objective: Speak to Barkhad Ali / Pay auction fee
After obtaining $100,000 for story progress, go back to the start of the market and talk to the merchant to obtain this.
Card #14: Banner of Shields
Checkpoint: 07 Find 009
Objective: Find 009
In the area where you have to disarm the tripwire, it will be on top of a small table.
Intel #8: Photo of Greenway (John Greenway)
Checkpoint: 08 Examine the crime scene
Objective: Examine the crime scene
In the room with some photos on the wall, it will be on the left side of the room.
Memento #6: Crocodile Tooth
Checkpoint: 09 Leaving Aleph
Objective: Enter Land Rover
On one of the tables behind the Land Rover.
Card #15: 6 of Shields
Checkpoint: 10 Find a way inside the shipwreck
Objective: Follow the clues
After rappelling down and sneaking along the edge of the area, the card will be on top of the barrel.
Chapter 11: Uninvited
Intel #9: Bond Family Photo (James Bond)
Checkpoint: 02 Back home
Objective: Go to Bond’s room
Once you enter Bond's room, you will find the collectible on the nightstand to the right of the bed.
Card #16: 8 of Acorns
Checkpoint: 04 Gala Entrance
Objective: Enter the Webb gala
In the first hall of the Gala, head to the back right corner, to the right of the reception desk, and you will find it on a stone bench.
Legacy Item #5: Concert Poster
Checkpoint: 05 Get upstairs
Objective: Find the assassin
After using the invitation to enter the Gala room, head to the back left corner and go into the Cafe. Inside, you will find this collectible in the back right corner on one of the tables.
Intel #10: Webb Industries Press Pack (Webb Industries)
Checkpoint: 05 Get upstairs
Objective: Find the assassin
From the previous collectible, exit the Cafe back into the hallway. Head to the other end of the hallway and enter the press room on the right, which has a large screen and cameras. There will be a guarded section on the left side. You can distract the guard by interacting with the fusebox in the right corner of the room. The collectible will be right next to where the guard was standing.
Memento #7: Anniversary Pin
Checkpoint: 05 Get upstairs
Objective: Find the assassin
From the previous collectible, exit the press room and immediately turn to your right. At the end of the corridor you will find a restricted area with a single guard, located right next to the press room. Use a gadget such as the Dartphone or Laser to distract the guard and quickly slip past him into the Cloakroom. Turn right, squeeze through the gap and you will find this collectible on the shelf.
Card #17: Ober of Roses
Checkpoint: 05 Get upstairs
Objective: Find the assassin
Right next to the previous collectible, you will find a door you can kick down leading to a hallway in the back. From there, head upstairs to a room with enemies inside. Take them out first, then look for the card in the middle of the room sitting on top of a white box.
Intel #11: Security Notice (Stephen Bright)
Checkpoint: 06 Security Office
Objective: Get into the CCTV room
After entering the security room, go through the door at the front right of the area and you will find the collectible on the table.
Postcard #5: Kensington Postcard
Checkpoint: 06 Security Office
Objective: Use the CCTV system
As soon as you enter the CCTV room, you will find the collectible on a table to your left.
Memento #8: Tero Murto Locket
Checkpoint: 07 Basement
Objective: Confront Sir Nicholas Webb
After the Murto boss fight, leave the boss arena and in the next corridor enter the first room on the right labeled Room 4 Restoration. Open the metal box inside to obtain the Restoration Room Keycard, then use it to unlock Room 3 Restoration directly across the hall. Inside you will find the collectible on the table to the right.
Card #18: King of Shields
Checkpoint: 09 Storage room
Objective: Escape with Isola (Check the doors)
After being freed from the chair, turn around and you will find the collectible on top of the table.
Card #19: 8 of Roses
Checkpoint: 09 Storage room
Objective: Reach the adjacent balcony
After jumping across the light rig to the other balcony, head to the right and you will find the collectible on a table.
Card #20: 9 of Shields
Checkpoint: 10 The courtyard
Objective: Escape the courtyard
After dropping into the courtyard filled with enemies, make your way down to the ground floor and head to the dining hall located in the back right corner of the area. Once inside the dining hall, use the code 3256 on the door and grab the card on top of some boxes inside the room.
Chapter 12: Knightfall
Postcard #6: City of London Postcard
Checkpoint: 02 Executive 1st Floor
Objective: Get to the stairs
After Greenway boosts you up to the statue, jump to the next balcony and follow it to the left, then jump over the railing. Shimmy across the ledge and climb through the window. The collectible will be on the counter to your left.
Intel #12: Wooden Spoon (Roger Finch)
Checkpoint: 02 Executive 1st Floor
Objective: Get to the stairs
From the previous collectible, head downstairs and enter the bathroom. Kick down the stall on the left and pick up the office key. Head back out toward the main objective and the locked door will now be open. Go through it and enter the office labeled R. Finch on the left. The collectible will be on a stand to the right.
Card #21: Banner of Roses
Checkpoint: 02 Executive 1st Floor
Objective: Reach the Perch / Find a way inside
After going through the next door with Greenway one floor up, you will find yourself in a hallway. At the end of the hallway on the right, enter the Maintenance room. Use the Laser Strap to open the vent on the ceiling, climb into it and you will find the collectible on the ground inside.
Card #22: Banner of Bells
Checkpoint: 02 Executive 1st Floor
Objective: Reach the east wing
After talking to Greenway at the railing in front of the two waterfalls, climb over the railing and use the ledge between the waterfalls to shimmy across to the other side. Once you climb up, immediately turn left and hack the door sensor inside the locked room, then wait for Greenway to open the door from the other side. The card will be on the billiard table.
Memento #9: Office Toy
Checkpoint: 02 Executive 1st Floor
Objective: Bypass the sensors
Once you reach the hallway with the sensors, head down the right hallway and move the furniture out of the way with Greenway. Go through the vent and take the first exit on the left to enter an office. The collectible will be on the counter in the top right corner of the room.
Intel #13: Employment Contract (Isola Vale)
Checkpoint: 02 Executive 1st Floor
Objective: Bypass the sensors
From the previous collectible, go back into the vent and take the other exit into another office. The collectible will be on the left side of the desk.
Card #23: 7 of Shields
Checkpoint: 02 Executive 1st Floor
Objective: Get to the Penthouse
After going up to the next floor with Greenway on Level 3, near the end of the hallway on the left enter the office labeled Bohr. Turn left and hack the door of the office labeled Einstein, then go inside and you will find the collectible on the desk.
Card #24: King of Acorns
Checkpoint: 02 Executive 1st Floor
Objective: Get to the Penthouse
After obtaining the Security Access Key, head back to where you found the previous collectible near Einstein's office. Instead of going inside, backtrack toward the start of the hallway where you first entered Level 3. You can now use the Security Access Key to open the side doors leading to the balcony. The card will be sitting on the table out there.
Legacy Item #6: Blades Club Badge
Checkpoint: 03 The Penthouse
Objective: Locate and open the safe
As soon as you enter the penthouse, turn right and you will find this on the bar table.
Intel #14: Psych Profile (Damien Webb)
Checkpoint: 03 The Penthouse
Objective: Locate and open the safe
From the previous collectible, continue forward along the same hallway and you will find this in a cabinet on the right.
Card #25: Under of Shields
Checkpoint: 09 Cargo floor
Objective: Locate the helicopter
Once you reach the stairs leading to the flight deck, head down instead and you will find the collectible on top of a crate.
Chapter 13: Going Old School
Intel #15: Driving Gloves (Q)
Checkpoint: 04 In the zone
Objective: Collect field equipment
Once you meet up with Q, you will find the collectible on a desk to your right.
Chapter 14: Time to Die
Card #26: Banner of Acorns
Checkpoint: 03 A Package from Q
Objective: Open package from Q
Once inside the villa, go up the stairs and head down the hallway on the right into the bathroom. The collectible will be sitting on the sink counter.
Card #27: 8 of Shields
Checkpoint: 05 The three targets
Objective: Plant Q-Traks
After visiting the reception, follow the signs until you reach the Tranquility platform next to the Ocean View Bar. The collectible will be on top of a lantern near the edge.
Card #28: 9 of Roses
Checkpoint: 05 The three targets
Objective: Plant Q-Traks
From the previous collectible, go down the stairs into the Tranquility Cave and toward the end you will spot someone on the phone. Eavesdrop on his conversation, then use the Dartphone on him to pickpocket the Storage Key. Use it to unlock the nearby door, go inside and the collectible will be on the shelf to the left.
Card #29: Under of Bells
Checkpoint: 05 The three targets
Objective: Reach Ramon Hernandez
Once you get inside the Hung Villa, go upstairs where you will speak with Ramon Hernandez as part of the main objective. Then head into the bathroom and you will find the collectible on the sink counter.
Legacy Item #7: Tarot Deck
Checkpoint: 05 The three targets
Objective: Reach Ramon Hernandez
After talking with Ramon, head into the bedroom and you will find the collectible on the nightstand to the left of the bed.
Card #30: King of Roses
Checkpoint: 05 The three targets
Objective: Plant Q-Traks
Follow the signs to the Lotus Bar and you will find this on the counter at the back.
Intel #16: Keynote Presentation (Theresa Lorca)
Checkpoint: 05 The three targets
Objective: Reach Theresa Lorca
After the cutscene where you speak with Theresa Lorca as part of the main objective, the collectible will be on the ground right at your feet, in front of the pool.
Postcard #7: Vietnam Postcard
Checkpoint: 05 The three targets
Objective: Approach Ellis White
Once you reach the Ocean View Bar where you speak with Ellis White as part of the main objective, the collectible will be on one of the tables on the right side of the bar.
Memento #10: Diving Watch
Checkpoint: 07 Suit up
Objective: Join the party
After the QTE where you tie your bowtie, turn around and you will find the collectible on the nightstand to the right of the bed
Intel #17: Caliban Profile (Caliban)
Checkpoint: 07 Suit up
Objective: Join the party
Still in the same room. From the previous collectible, turn around and go through the left hallway. The collectible will be on the counter as you enter the living room.
Intel #18: Gun Case (Riptide)
Checkpoint: 15 Tracking Damien
Objective: Pursue Damien
After being freed from the handcuffs, the collectible will be on a wooden coil to your right.
Chapter 15: Man of the Hour
Memento #11: Niko Murto Locket
Checkpoint: 02 Stand down
Objective: Talk to Moneypenny
In the room where you start the objective, head slightly to your left and down the short stairs to the second lowest level where you can talk to Basil. The collectible will be on a desk there.
Legacy Item #8: Trilby Hat
Checkpoint: 04 The betrayal
Objective: Steal field equipment
Once inside the Q Lab, head to the Q-07 Wearables section near the elevator. The collectible will be inside one of the changing rooms.
Postcard #8: Q-Lab Postcard
Checkpoint: 04 The betrayal
Objective: Steal field equipment
Head into the Q-01 Gym section and climb up the lockers. Jump across to the ledge and enter the hallway. The collectible will be at the end of the hallway on a table.
Intel #19: Q’s Photo (Rhys Beckett)
Checkpoint: 04 The betrayal
Objective: Steal field equipment
Enter Q-03 Stress Testing by using a gadget on the fire extinguisher above the door scanner, such as the Laser Strap. Once inside, open the locked cabinet using the code 4397.
Chapter 16: Wave of the Future
Card #31: Under of Roses
Checkpoint: 03 The gantries
Objective: Reach the gate house
After getting past the first group of enemies and entering the building, you will find this at the end of the hallway.
Card #32: Ace of Bells
Checkpoint: 04 The gate house
Objective: Access the cable car
After reaching the cable car, head up the stairs on the right side and once you get to the top, turn around. The collectible will be sitting on one of the couches on the left.
Memento #12: Snow Globe
Checkpoint: 04 The gate house
Objective: Access the cable car
From the previous collectible, turn back around and make your way to the reception desk in the middle of the area. The collectible will be on the desk.
Legacy Item #9: Jaws Design Specs
Checkpoint: 08 Robotics Department
Objective: Locate the Command Centre
After the elevator ride you will enter the Robotics area. From the entrance, head to the left end of the room and in the corner you will find this collectible on top of a crate.
Card #33: 9 of Bells
Checkpoint: 08 Robotics Department
Objective: Get into Utility
From the previous collectible, head to the right and you will find it on top of one of the crates next to a robot.
Intel #20: M Profile (M)
Checkpoint: 12 Operations Department
Objective: Upgrade ID bracelet in the Security Office
Once inside the Security Office where you upgrade your ID bracelet as part of the main objective, the collectible will be on the desk.
Intel #21: Webb’s Manuscript (Sir Nicholas Webb)
Checkpoint: 12 Operations Department
Objective: Access the Command Centre
The collectible will be on the chair on the rock, right next to the cat statue you need to turn to progress
Postcard #9: Antarctica Postcard
Checkpoint: 16 Safety off
Objective: Reach HYPERION
As part of the story you will need to cross a metal beam. The collectible will be straight ahead on a trolley by the window.
Memento #13: Robot Keychain
Checkpoint: 19 Silo entrance
Objective: Reach HYPERION
After dropping out of the vent into the office, the collectible will be on a podium behind you.
Chapter 17: For England
Card #34: King of Bells
Checkpoint: 03 Null Space
Objective: Reach the red phone
After speaking with the wounded woman, go through the door into the next area. Enter the room straight ahead and the collectible will be on the table.
Postcard #10: MI6 Postcard
Checkpoint: 06 Backstairs
Objective: Pick up the earpiece / Locate Moneypenny
After answering the red phone and picking up the earpiece from the defeated enemy, go through the next door and squeeze past the shelves. As soon as you get through, look down and you will find the collectible on the ground.
Card #35: Ace of Shields
Checkpoint: 08 Moneypenny’s pod
Objective: Locate Moneypenny
Once you reach the area where Moneypenny's office is, kick down the door to the office on the left and you will find the card on the table.
Intel #22: Wallet (Eve Moneypenny)
Checkpoint: 10 Utility tunnels I
Objective: Get to THEIA
Shortly after defeating the two snipers, you will enter a service tunnel where you need to use a wall panel to turn off the fan. Go through the fan and the collectible will be straight ahead on the ledge, just before climbing down the ladder.
Card #36: 8 of Bells
Checkpoint: 12 THEIA
Objective: Get to THEIA
After dropping through the elevator and defeating the 3 enemies, you will find the collectible on the desk to the right.
Memento #14: Dashboard Toy
Checkpoint: 14 Q Lab showdown
Objective: Find Valhalla keys
Once you reach the Q-Lab, head to the Q-07 Wearables section where the main objective is located and you will find the collectible on the small coffee table.

