Little Nightmares VR All Collectibles and Trophies

This guide will show you where to find every collectible and how to get every trophy in Little Nightmares VR.

This guide will show you where to find every collectible and how to unlock every chapter specific trophy in Little Nightmares VR. None of them are missable, as you can use the chapter select option after finishing the game. By following this guide you will get the Platinum Trophy and 100% the game.

Chapter 1

Trophy: Chair Room. Close to the start of the game, you will go through a purple door at the end of a corridor lined with doors. As soon as you go through the purple door, turn around and go back through it. You will notice the gate at the other end of the corridor is now open. Go through it to reach the secret room and unlock the trophy.

Trophy: Something is Wrong. After the previous trophy, go back down the corridor and go back through the purple door. You will then go up a set of stairs and reach a dead end. Head back down to the bottom where you will encounter another dead end. Make your way up the stairs again and you will see a pink door you can go through. Ignore this and continue all the way to the top of the stairs instead to unlock the trophy.

Trophy: Wonderful Throw!. Continue through the chapter until you reach a round room with multiple purple doors. Pick up one of the rocks and throw it through the third door on your left at a slight angle to the right. This will set its trajectory so it passes through three different doors in a single throw, unlocking the trophy.

Chapter 2

Trophy: Bad Memories. At the very start of the chapter, you will see darts floating around and a drawing of the teacher on your right. Grab one of the darts and throw it at the drawing to unlock the trophy.

Collectible #1. In the first room, climb down the white sheets into the room below. Go straight under the table leaning against the stairs, then turn left to find the collectible shaped like a music sheet.

Trophy: Bully Bullied. Continue through the chapter until you reach the bathrooms. A hanging doll will fall down from above. Grab the hammer from the locker in front of you and hit the doll with it to unlock the trophy.

Collectible #2. Leave the bathroom by breaking the wooden planks with the hammer and entering the vents. Once inside, take the left path to find the collectible.

Collectible #3. In the section where you first have to avoid the teacher walking around the room by hiding under the tables, you will eventually climb down a rope. Continue along the next path where you will see a group of dolls on your right between you and the teacher. Just after this, look to your left to find the collectible inside a box with another doll.

Trophy: Model Pupil. Close to the end of the section with the teacher walking around, you will see a large tower of books. Avoid knocking it over. The easiest way is to immediately run down the path on the right. If she catches you, do not worry, you will restart in the same place. Wait until she stops at the bookshelf on the left, then run down the path on the right to continue.

Chapter 3

Trophy: Community Service. Close to the start of the chapter, you will arrive at a station platform. You will find multiple slippers here. Pick up five of them and throw them into one of the bins to unlock the trophy.

Collectible #4. After the stampede of people, you will enter the train. In the first small room, the door on your left will open. Go through it, then crawl under the bench on your right. Turn right again to find the collectible.

Collectible #5. After going through multiple carriages on the train while avoiding the ticket man, you will eventually enter a cabin with rooms where people are sleeping. After going through the first room, wait until the ticket man leaves, then enter the next room on your right. Go through the hole under the chair in the small room to reach another room with someone sleeping. Climb onto the table to find a key, then use it to open the small box on the floor in the same room to get the collectible.

Trophy: Taste of Childhood. Soon after the previous collectible, you will reach the kitchen with a boiling pot. Climb into it to unlock the trophy.

Chapter 4

Trophy: Cheeeeese. In the very first room of the chapter, climb onto the counter on your left to find a camera. Press the button, then stand in front of it to unlock the trophy.

Collectible #6. Leave the first room by following a gnome through a vent. Use the matches to light your way. Continue through the vents until the path splits, then go left to find the collectible.

Collectible #7. After meeting the photographer for the first time, you will need to leave the room by throwing an object at the button on the wall, then use the dumbwaiter. You will arrive in a hallway and see the photographer leave at the end. Go all the way to the end of the corridor toward the main door, then check behind the box on your right to find the final collectible.

Trophy: A Present? For Me?. After avoiding the photographer in a large room to retrieve a lever and free a gnome, leave through the rotating wall to arrive in an office with a green light on the desk. Climb onto the desk and push off the glass container with the trapped gnome to unlock the trophy.

Trophy: Rope Climbing. After the office, you will arrive at an elevator shaft. Use only the rope on your right to climb to the top, then exit the shaft to unlock the trophy.

Chapter 5

Trophy: Reunion. After playing with the ball in the dark room, you will arrive at an area with three headless dolls on your right. Grab the two nearby heads and place them on two of the dolls. Then move forward a little to find another head. Place it on the third headless doll to unlock the trophy.

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